

Dear and Departed
AUT Bachelor of Game Design | Capstone Project | 2024

You can play Dear and Departed here on Itch.io


Dear and Departed is a capstone project I developed for my final year at AUT Currently, it exists as a demo, but I hope to complete the full game in the future. This was a solo game design project. I created all assets and artwork myself using Procreate and Adobe Illustrator, and developed the game in Unity.
Since I'm new to game development and still working on my coding skills, there may be some bugs and errors. Apologies in advance! I hope you enjoy the storyline and environment nonetheless.
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Controls: (all controls will be in-game)
Movement: Left - A Right - D
Jump: Space Bar
Fight: LMB
Joy-Jolt Platforms: Left Ctrl Button
Interact: E
Pick Up: F
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Research Question: “How can character design and colour theory be explored in game design, to convey the declining emotions associated with anxiety and depression?”
“Dear and Departed” is a narrative-driven portrayal of themes of anxiety and depression through its colour palettes and character designs. For this capstone project, using tools such as Procreate and Unity, my main objective was to create concept art, character designs and environmental designs, as 2D art is my strength and passion
The game concept is a 2D platformer set in an apocalyptic world, where the player must battle creatures and uncover hidden paths to find a friend who was taken. As the game progresses, the protagonist gradually transforms into one of these creatures, symbolising how the grief of losing a friend consumes them. This transformation reflects the haunting reality of becoming the very thing they were fighting against.
Grade: 78/80 Points (A+)






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( Character Design Concepts )






( Asset Design )
( Environmental Design )



